﻿/*
 * Author: Mattan360
 * Contributors:  VillageIdiot
 */

using System.Runtime.InteropServices;

namespace Irrlicht.Net
{
    public enum Action
    {
        MoveForward = 0,
        MoveBackward,
        StrafeLeft,
        StrafeRight,
        JumpUp,
        Crouch,
        Count,
        Force32Bit = 0x7fffffff
    };

    [StructLayout(LayoutKind.Sequential)]
    public struct KeyMap
    {
        Action Action;
        KeyCodes KeyCode;
    };

}